DTC0174/2 - Cognition and Emotion of Digital Media ("Design for Digital Behaviour Change Interventions" module of training)

Registering has ended!

Time

01.09.2025 - 31.01.2026

Registration deadline

31.08.2024

Place

Tallinn, Narva mnt 29, Tallina Ülikooli linnak

Volume

104 academic hours (contact study 28 hours, independent study 76 hours)

Target group

interaction designers, UX researchers, digital services and products designers

Objective

to introduce basic themes of human cognitive and emotional processes. Using this knowledge, students will critically analyze and shape multimodal experiences delivered by media and digital games through assignments.

Content

Spatial cognition. Semantic cognition. Memory. Emotion theories. Basic emotions, complex emotions, pain. Neurophysiological basis of emotional processing. Emotions elicitation. Prosocial behavior, compassion and empathy. Emotion - perception - cognition influences. Dual process theory. Nudging strategies.

Learning outcomes

is aware of the main principles of human cognition and emotion; is able to apply this knowledge in critical analysis of existing media content including digital games; is able to apply this knowledge in design/creation of media content including digital games.

Requirements

work experience on design and research field is highly recommended

Teacher's competencies

vähemalt magistrikraad, töökogemus valdkonnas, täiskasvanute koolitamise kogemus

Graduation requirements

theoretical lectures and practical workshops in the classroom, home assignments

Document issued upon course completion

TLÜ tunnistus

Teachers

Mati Mõttus

Course price

2000 EUR (participant, VAT won't be added to the price)

Organiser

School of Digital Technologies, Kersti Maidra, 6409428, kersti.maidra@tlu.ee

Minimum number of participants

1