IFI7305.DT/1 - Cognition and Emotion of Digital Media ("Design for Digital Behaviour Change Interventions" module of training)

Registering has ended!

Time

04.09.2026 - 29.01.2027

Registration deadline

01.09.2025

Place

Tallinn University / Web

Volume

104 academic hours (contact study 28 hours, independent study 76 hours)

Target group

interaction designers, UX researchers, digital services and products designers

Objective

The course aims at introducing basic themes of human cognitive and emotional processes. Using this knowledge, students will critically analyze and shape multimodal experiences delivered by media and digital games trough assignments.

Content

Topics to be covered in the course include (but not limited to):
- Spatial cognition
- Semantic cognition
- Memory
- Emotion theories
- Basic emotions, complex emotions, pain
- Neurophysiological basis of emotional processing
- Emotions elicitation
- Prosocial behavior, compassion and empathy
- Emotion - perception - cognition influences
- Dual process theory; Nudging strategies

Learning outcomes

- is aware of the main principles of human cognition and emotion;
- is able to apply this knowledge in critical analysis of existing media content including digital games;
- is able to apply this knowledge in design/creation of media content including digital games.

Requirements

work experience on design and research field is highly recommended

Teacher's competencies

vähemalt magistrikraad, töökogemus valdkonnas, täiskasvanute koolitamise kogemus

Graduation requirements

theoretical lectures and practical workshops in the classroom, home assignments

Document issued upon course completion

TLÜ tunnistus

Teachers

Mati Mõttus

Course price

400 EUR (participant, VAT won't be added to the price)

Minimum number of participants

5